General
Scripts
Other
If you don't have the server's Autoslayer feature, you can enable the "Autoslayer" setting to automatically use the Maddox Batphone to start slayer tasks without manual intervention. It may be a good idea to enable this regardless so it will re-activate the slayer in the case of a death or mid-boss server restart.
This feature is currently only designed for Rev Slayer bosses. By default, the script uses positioning to avoid TNT and lightning attacks, although this method may be slightly less efficient and the movement less smooth compared to standard autokilling. If your gear allows you to tank the TNT and still kill the boss efficiently, you can enable the "Tank Bosses" setting, which prioritizes speed and disregards avoidance tactics.
Auto-heal is available for all melee combat scripts. It periodically checks your health, and if it falls below a set threshold, it will pause attacking to quickly restore health. This works best with a Hyperion, though more affordable alternatives like the Wand of Atonement or Florid can also be used.
This setting assumes that all enemies (excluding special mobs like slayer bosses) can be killed in a single hit. Enabling it will increase your kills per hour, as the script won't wait for confirmation of the kill before moving to the next target.
The Ghost script is straightforward, with the main setting being the area you choose to target. The default is the Main Area, but if it's too crowded, you may want to adjust the setting.
| Area | Description | Normalized Killing Rate |
|---|---|---|
| Main Area | A small open area with the highest concentration of ghosts. | 100% |
| Secondary Area | Located on the opposite side of the mist, without bad mobs being selected. | 93% |
| Secondary Area (Extended) | The Secondary Area with an extended section that adds more mobs. | 89% |
| Entire Mist | The entire mist area. | 91% |
Like the Ghost script, the only main setting is the area you want to farm zealots in.
| Area | Description | Normalized Killing Rate | Normalized XP Rate |
|---|---|---|---|
| Main | The nest area with easier-to-kill zealots, requiring less gear. The flat terrain is also helpful. | ~100% | ~75% |
| Bruiser One | The upper level of the two Bruiser zones. | ~75% | ~100% |
| Bruiser Two | The lower level of the Bruiser zones, with a higher concentration of bruisers. | ~75% | ~100% |
Note that the Bruiser areas can often become overcrowded.
The Ranged Zealot script uses a ranged weapon to kill zealots from elevated positions in the nest. While ranged combat allows for targeting enemies from a distance, melee is generally preferred due to access to the Bruiser areas, which provide significantly higher XP per hour. Additionally, melee helps you blend in better, which can be important for safety.
If you are using a nickname, the script may not recognize the boss as yours.
Some scripts rely on Ether Transmission to move to specific locations. If you start the script outside the designated area and do not have a tool with Etherwarp ability, the script may automatically stop.